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Alternatives to RevoluteJoint — Gideros Forum

Alternatives to RevoluteJoint

kontinyukontinyu Member
edited March 2013 in General questions
Hi,
I have an air balloon and this "hook" thingy. I'm using revolutejoints as in "Chains" example project to attach them together.
BUT, this "link" goes haywire (every piece turning around at very fast speeds like crazy) if my "hook" gets stuck to some static objects.
I thought that i could use a RopeJoint for this job.
BUT if i use ropejoint i can't draw a visible line between my bodies. I thought about adding a line with LineTo commands
BUT it will look like a "stick" between them, not a rope.
So what should i try;
- Is there better option to revolutejoints (unbreakable)
- Or is there a way for me to draw smooth lines on my ropejoints.

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