Hi
@ar2rsawseen,
I'm using Gideros coding easy :
SoundChannel.__stop = SoundChannel.stop
function SoundChannel:stop(...)
self:__stop(...)
###self.isPlaying = false###
application.sounds[self.id] = nil
return self
end |
So when I do :
print (channel:isPlaying()) |
Which is documented as :
SoundChannel:isPlaying
Available since version: Gideros 2011.6
Description:
Returns the playing state for the sound channel.
Syntax:
SoundChannel:isPlaying() |
I get a :
attempt to call method 'isPlaying' (a boolean value) |
I am surprised I am the first one to report it so don't you encounter the same issue, and can you provide a solution?
thanks
Comments
I removed isPlaying function when it was added to Gideros, but somehow missed that one sneaky property
But now that you've mentioned it, it seems I've never used :isPlaying() method in my projects. Usually have a setting which indicates, either music is on or off
Thanks for your responsiveness
In my case isPlaying() is convenient/needed/important.