Hi 
@ar2rsawseen,
I'm using Gideros coding easy :
| SoundChannel.__stop =  SoundChannel.stop
function SoundChannel:stop(...)
	self:__stop(...)
	###self.isPlaying = false###
	application.sounds[self.id] = nil
	return self
end | 
So when I do :
| print (channel:isPlaying()) | 
Which is documented as :
| SoundChannel:isPlaying
Available since version: Gideros 2011.6
 
Description:
Returns the playing state for the sound channel.
Syntax:
SoundChannel:isPlaying() | 
I get a :
| attempt to call method 'isPlaying' (a boolean value) | 
I am surprised I am the first one to report it so don't you encounter the same issue, and can you provide a solution?
thanks                
Comments
I removed isPlaying function when it was added to Gideros, but somehow missed that one sneaky property
But now that you've mentioned it, it seems I've never used :isPlaying() method in my projects. Usually have a setting which indicates, either music is on or off
Thanks for your responsiveness
In my case isPlaying() is convenient/needed/important.