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Some questions from a teacher planning to develop serious games — Gideros Forum

Some questions from a teacher planning to develop serious games

edited June 2014 in General questions
Hi everyone,

I'm a teacher, and I want to start using Gideros for developing some games for my students. And I have a few questions about Gideros. I hope you can help me out.

I was wondering how easy is to work with text in Gideros. I mean displaying text on screen, move text around, wrap text, spin text, etc.

And finally, the games I want to develop need a big database of text. I used to use Gamesalad and its tables worked great for me. But I found it really slow and limited, that's why I got interested in Gideros. Does Gideros have tables, SQ lite compatibility or any efficient way to handle 2D list or a text matrix?

Thanks a lot for your help!

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