When I export Gideros app as WinRT project it creates two "solutions". "giderosgame.Windows" and "giderosgane.WindowsPhone".
I can compile giderosgame.Windows for win32, but can't do it for ARM and x64 devices (linking errors).
So if I want to post our app to the Windows store it will not work on ARM tablets (like Surface).
Do I need to do something special or this is not supported at this time?
Thanks
Vlad
Comments
The other thing is that Microsoft has officially abandoned Windows RT as an operating system (ie ARM tablets running Windows, WOA, which did not support desktop apps). The Surface and Surface 2 had ARM versions but Surface 3 is only in "pro" version which is Intel. So ARM Windows is kind of dead. On the other hand, there are tablets out there so it might be worth supporting in. In the past, I made limited attempts to support it with some other software but it failed the WACK when I submitted to the app store. I didn't have a WOA tablet so couldn't trace the error.
But we could certainly add Windows ARM in principle to Gideros. How many people would like to see this?
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
I am guessing that ARM tablets are not a big market and we can live without Windows ARM.