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Gideros SVG Level Builder - The first level editor for Gideros is out! Grab it now! — Gideros Forum

Gideros SVG Level Builder - The first level editor for Gideros is out! Grab it now!

karnakgameskarnakgames Member
edited March 2012 in General questions
Hello!

The first Gideros level editor is available! GIDEROS SVG LEVEL BUILDER!
http://gideros.karnakgames.com

Gideros SVG Level Builder is a set of libraries to be used in a Gideros game that allows you to create Gideros physics based games, levels and maps by just drawing in the free and open source vector drawing Inkscape. Everything you draw in Inkscape is automatically converted into Gideros physics bodies and sprites.

You can set physical properties and attributes (density, friction, etc) and image/animations attributes direct into Inkscape, without ever programming them. It supports all Gideros physics properties.

With it you only have to program the game logic itself. You won’t have to worry about element placement and positioning, which can be very time consuming when done by hand.

It also has an AMAZING ANIMATION SYSTEM in which you define clip names and play and pause them with a line of code, example: enemy:playClip("die"), instead of worrying about frame numbers and texture regions!

For complete details and to buy now for a limited price of US$ 39.90 go to the official site: http://gideros.karnakgames.com
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