Hi guys,
I just tried the HTML5 export and I am curious:
It seems to be working fine in Firefox, but it does not work with Chrome, IE, Edge (all latest versions). It partially works in Safari(no mouse/touch events).
I tried to increase and decrease the memory usage (as suggested in another thread), but it did not make much difference.
I exported many different projects - some of my projects and the examples that come with Gideros - no difference - Firefox only.
Why is that? Do I have to do something special?
Thanks
Vlad
P.S.
I guess Firefox is the best :-)
Comments
I've been playing with the HTML5 export since it's beta, and I can now get my game working on Explorer, Firefox, Safari, Edge - I've tested on both PC and Mac.
The only real problem (for me), lies with mobile now.
If you send a link to your project, I can see if I can load your game.
I'm not really sure what the issue is, the only thing I can say is, that I've increased my memory to 512mb as I'm loading retina assets and the HTML5 exporter seems to load the whole game upfront.
Just use Bird Animation example that comes with Gideros.
It only works on FireFox for me no matter what memory I use (tried 128,256,512,1024,2048mb).
I've just tried and it works for me with no issues.
I have a question - are you using a local server? Just double checking, because you can't just double click the html file and run it.
You can either upload your games to a server or install a local server in order to test your games.
Thanks!