I've finally reached the stage where I'd like to build an APK for my game and install it to my device. I've tried the instructions at
http://docs.giderosmobile.com/deployment.html but I always get one of two errors when I open the created APK on my device:
"App not installed. The package appears to be corrupt." (Happens when I try direct export)
Or, the app installs successfully, but when I open it, it stops immediately after the Gideros logo is displayed. (Happens when I use Android Studio to create the APK)
Is there a way I can access some logging or debug output in order to troubleshoot so that I can figure out what the problem is?
Comments
Likes: antix, hotbuttered
Exec: "cmd.exe" /c gradlew.bat assembleRelease into ***/tmp
Project evaluation failed including an error in afterEvaluate {}. Run with --stacktrace for details of the afterEvaluate {} error.
FAILURE: Build failed with an exception.
* Where:
Build file '***\tmp\app\build.gradle' line: 4
* What went wrong:
A problem occurred evaluating project ':app'.
> Invalid revision:
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 1s
Exec returned: 1
Export failed! See details above.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Fragmenter - animated loop machine and IKONOMIKON - the memory game
i needed to set jdk and android directories (even though it is written to be optional).
Likes: Apollo14
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: antix
https://deluxepixel.com